This is the Flowchart that I created for Romanus: Master of the Time-Storm. This goes over how the whole game runs, as well as the win and lose conditions.
To see the full flowchart, click on the button below.
This is the Flowchart that I created for a fighting game I made called Tri-Tourney. It focuses on how combat works, and breaks down the entire sequence.
To see the full flowchart, click on the button below.